Die in the Dungeon is a dice-based, turn-based deck-building roguelike game. The information provided suggests that it is programmed by JaunGardener and Buggo, features art by Alarts, and has music composed by Adrioxo.
How to play
Game Overview:
- Genre: Dice-based, Turn-based Deck-building Roguelike
- Developer: JaunGardener and Buggo
- Art: Alarts
- Music: Adrioxo
Controls Guide:
- Mouse/Keyboard Controls: The game likely involves point-and-click controls, where you use the mouse to interact with menus, cards, and the game world.
- Deck Management: You might use the keyboard or mouse to navigate through your deck of cards, selecting and playing cards during your turn.
- Dice Rolling: The gameplay might include a mechanic where you roll virtual dice, possibly influenced by card effects or player decisions.
- Turn-based Movement: Since it's turn-based, you may use the keyboard or mouse to move through the dungeon one turn at a time.
How to Play:
- Starting a Run: Begin your adventure in the dungeon, facing various challenges, enemies, and obstacles.
- Deck-building: Acquire new cards and build a deck as you progress. Each card may represent different actions, abilities, or effects.
- Dice Mechanics: Expect dice to play a significant role, influencing outcomes in battles or other events.
- Tactical Decision-Making: Plan your moves carefully, considering the cards in your hand, the dice you roll, and the challenges ahead.
- Permadeath and Progression: Given its roguelike nature, death might be permanent, but progress in terms of unlocking new cards or upgrades could persist between runs.
Additional Tips:
- Experiment with Strategies: Try different combinations of cards and dice rolls to discover effective strategies.
- Adapt to Each Run: Since it's a roguelike, be ready to adapt your playstyle based on the randomness of each run.
- Explore and Learn: Pay attention to the mechanics of the game, enemy behaviors, and the potential synergies within your deck.